Clean the mesh
Request remeshing, sculpt cleanup, polygon reduction, or topology improvements when the generated asset needs production polish.

Human-reviewed 3D cleanup
Turn generated or rough 3D models into production-ready assets with human cleanup, UVs, texture repainting, PBR maps, and export support.
Request remeshing, sculpt cleanup, polygon reduction, or topology improvements when the generated asset needs production polish.
Improve UVs, repaint weak texture areas, upscale details, and remove artifacts from generated model outputs.
Ask for glTF/GLB-friendly delivery plus production maps and file guidance for your target visualization workflow.
Turn a promising generated mesh into an asset that is easier to inspect, present, and hand off.
Add normal, roughness, metallic, and texture improvements for stronger material read in renders.
Submit references, receive WIP files, and provide feedback before final export.
Send the model, reference images, preferred format, and quality goals for the asset.
Receive work-in-progress files and give feedback on shape, texture, and material direction.
Get cleaned, export-ready files in the format agreed for your production or visualization pipeline.
Book the refinement call
Studio lead flow